Shipdle
The one game here with a photograph, plus a separate warships daily
Shipdle is the only game in this family that shows you a photograph. It opens as a coarse mosaic of blocks and sharpens one step with every wrong guess, over seven scored columns and six tries.
The photograph
There are six rungs to the ladder. The first is coarse enough for a silhouette and a colour and nothing else; the last is fine enough to read a hull shape and a superstructure, but still too coarse for any lettering on the bow. You move up one rung per wrong guess, so a player who solves it in two has seen very little.
Every rung is rendered ahead of time when the game is built, and the page steps through them as you guess. The sharp photograph is the part that is genuinely withheld: it is not in the page at all until the round finishes.
Seven columns of vessel
Type, flag, builder and status either match or they do not. Launch decade and length are numbers with an arrow towards the answer, and length is exact, in metres, which narrows the field faster than anything else once you have a sense of scale. Tonnage is a band rather than a figure.
Many of the 1,289 vessels in the pool have no recorded status, and those cells read unknown rather than being filled in with something plausible.
Warships is its own game
The warships daily at /warships is not a mode switch dressed over the same puzzle. It has its own dataset, its own calendar, its own photo pool and its own streak, kept separately in your browser, so playing one has no effect on the other.
Its columns are different too, because the questions worth asking about a warship are different: class, navy, commissioning decade, displacement bracket, fate and length. It is worth reading the reveal even on the days you get it in one.
Photographs, licences and why the calendar is short
Vessel data comes from Wikidata under CC0 1.0. The photographs come from Wikimedia Commons and every single one is licence-checked individually before it ships: United States government public domain, PD-old, CC0, CC BY or CC BY-SA, and never NonCommercial or NoDerivatives. The progressive pixelation is a derivative work, so where the source is CC BY-SA the derived images keep the same share-alike licence, and every photograph's author, licence and source file is credited on the attribution page.
That check is also why the calendar is 75 days long while the pool holds 1,289 vessels. A vessel can only be a day's answer if it has a photograph that has passed the licence review, so the calendar grows at the pace of that review rather than the pace of the dataset.
Questions
Do ships and warships share a streak?
No. They are two separate dailies with separate calendars, separate photo pools and separate streaks stored under separate keys in your browser. You can play both on the same day, or only one.
Is it the same puzzle for everyone?
Yes, in both modes. One vessel a day for every player, rolling over at midnight UTC, from a calendar fixed in advance.
Do I need an account?
No. Nothing to sign up for and no account or profile on our side; your streak and stats are kept in your own browser's local storage. Guesses themselves are scored on the server, which is how the answer stays out of the page.